About Me

I’m Tom Mardis. I build things that push boundaries. Right now, I'm focused on creating VR/AR experiences and training simulations that actually work - not just demos or 360° videos, but fully interactive environments that solve real problems. My recent projects include developing industry-specific training simulations that help technicians learn complex tasks, and experimenting with generative AI to create adaptive learning experiences. When I'm not building professional solutions, I'm working on indie games or diving into new tech. I'm particularly excited about VR's potential beyond gaming - from practical training applications to everyday use once the hardware catches up. My background in full-stack development and automation helps me turn complex technical challenges into clean, intuitive solutions that just work.
Core Expertise
- Unity3D Development & XR
- Virtual/Augmented Reality
- Generative AI & LLMs
- Training Simulations
- Interactive 3D Experiences
Technical Skills
- Unity3D / C#
- VR/AR Development
- Full-Stack Web (Node.js, JavaScript, React)
- Automation & Systems Integration (Python, Powershell)
- Shader Coding
- 3D modeling